Additional guidance is provided in the form of tips, notes, and cautions.Contains 33 practice activities to test the knowledge gained.Features more than 64 hands-on exercises - complete with before and after files.Detailed coverage of tools and features.Covers polygon, subdivision, volumetric, and spline modeling techniques.Covers all the basics as well as advanced topics using easy to follow, hands-on exercises. Learn Cinema 4D's/3ds Max's updated user interface, navigation, tools, functions, and commands.Note: The kindle edition of this book is part of the kindlematchbook program.Key Features This book also covers Cinema 4D's OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations. This book will help you to get started with modeling in Cinema 4D and 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This guide is perfect for both novices and those moving from other software to Cinema 4D or 3ds Max. This book is divided in two parts, part 1 deals with modeling techniques in CINEMA 4D whereas part 2 deals with 3ds Max modeling techniques. The MAXON Cinema 4D R20 and Autodesk 3ds Max 2019: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20 and 3ds Max 2019. Having a sound knowledge of 3D modeling is essential for the success of any 3D artist in the CG industry. 3D modeling is the foundation for every aspect of 3D production pipeline.
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